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Kirbopher
Animation Artist, creator of over 100 pieces of Flash animation on and offline. Graduate of the School of Visual Arts, Class of 2011.

Chris Niosi @Kirbopher

Age 35, Male

Animation Artist

School of Visual Arts

New York

Joined on 7/21/04

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Kirbopher's News

Posted by Kirbopher - November 12th, 2010


That song's been stuck in my damn head for days.

Anyway, still workin' my ass off over here. I handed in another updated to Animatic of my thesis film to the committee at school just earlier today. I've finished all of my key drawings and have officially moved on to in-betweens. Audrey Kare did a fine job on redlining the keys and will be helping out with color later on in production. On backgrounds I've got Dave Smith, as well as Bam Macek and John Komar. I'm really proud of how this film's turning out so far and I've managed to keep up a pretty good production schedule for the last few months. Still got a LOT more to do, so let's hope I can pull this thing off...

NiN10Doh! to the 64th Power is beginning to reach the end of its production. As of right now, I'm expecting the last couple segments to be sent to me within the next week, while Cory Holmes is working on the credits sequence and Richie Zirbes is handling the coding to make everything tie itself together. Every time another piece of animation arrives, I get reminded of how excited I really am about this project. All of the response to the material's been great and people are laughin' their asses off, so we're definitely doing something right.

I went to Youmacon for Halloween weekend this year. First time going to that convention, but it was definitely a blast. Lots of memories made and pictures and video taken (yet to be posted though). Martin invited me into the Yu-Gi-Oh! Abridged panel, which involved a really emotional group hug, a smiley face being drawn on all our hands with a sharpie and singing an in-character version of "Don't Stop Believin'". Yeah it was pretty intense. NPC will probably be my last con of the year, since then we have Christmas vacation and I may be goin' back up to Vancouver before school starts again. Might have a few cons next year, we shall see.

Back to work for me, fare thee well.


Posted by Kirbopher - October 16th, 2010


Oh god it's been like a month since I last did one of these.

So much has been going on I can barely even remember it all. Class has been a lotta fun and thankfully not SO much full of work that I'm still able to get animation on my film done. I'm currently doing key drawings for it, with redlining by Audrey and some background work by Dave Smith. Might need some more help, so I'll make posts about that later on. Meantime, I've also been working on a pitchbook for Jim Arnoff's class for Animation Career Development, as well conducting interviews for school, including one with Jay Snyder of Edgestudio and "The Regular Show" creator JG Quintel. The interviews were both a lotta fun and I'm putting everything I've got into the pitchbook.

I'm working just about EVERY day on my film, with the exception of last Saturday and Sunday night, being too exhausted from New York ComicCon/AnimeFest after getting back those two days. What a weekend that was, seriously. I know people had their complaints and troubles with the two cons being fused together, but I have never more enjoyed NYCC or NYAF than this weekend. So many groups of friends all there, Mike Luckas with his Artist Alley table, LOTS of people from my school all over the place, some actors I've worked with such as Lucien Dodge, Dave Lister and his friends, the One Piece Podcast crew and the amazing Uncle Yo! who not only got me my badge for the weekend, but gave a great performance along with Kroze, who also was cool enough to get me in on an interview with Bruce Timm for ComicsOnline. The biggest highlight for me was the Capcom panel where Megaman Legends 3 was given lots of new details (look for me in the corner of the panel room in that video!) and I had the esteemed honor of speaking with Keiji Inafune, one of the minds behind Megaman's creation. It was unforgettable, especially speaking in Japanese for a couple sentences; can hardly believe I pulled THAT off. So yeah, incredible weekend.

In between work and conventions (Youmacon is my next one coming at the end of the month) I'm glad to say I'm getting out more than a couple times a week. Doing this thesis film is fun but it's good to just have a social life. despite the expensiveness and annoyances of college, this is one thing I'm happy to have. For Newgrounders, I know a lotta people are wondering about NiN10Doh! to the 64th Power. The short answer is, it's on hold until the last remaining animators finish their stuff. I've got about 3 segments left to get before it's all done and then Richie and I will hopefully be putting it together. I was hoping it'd be out shortly after I got back from AnimeEvolution, but we've got lives to tend to in between this project, so you're gonna have to wait a bit longer. Sorry 'bout that.


Posted by Kirbopher - September 17th, 2010


S'been about two weeks so far...

Moved back into the city, got my cramped little dorm room with all my crap together and ready to take on the world...or something. I'm lucky that I've only got about two days of class (3 classes in total) and the rest of the time is spent doing thesis stuff. My first this year was with Rob Dress, who's worked on TONS of stuff and teaches "Creating Memorable Animated Characters", which I'm taking alongside Zach Bellissimo 'cuz I JUST CAN'T GET RIDDA 'DAT BUM. My other main class is "Animation Law & Career Development" taught by Jim Arnoff; this one EVERYBODY in the graduating year is taking, so you can bet there's a lotta people in the classroom. Both teachers are esteemed gentlemen and I really feel like I'm getting a lot out of my last year so far, even from this first week and a half of class.

While NOT doing class-related stuff, I've been animating my ass off on my thesis film. The thing's rounded out to be around 6-7 minutes in total (with credits) and I'm hoping to finish all of the rough animation by the end of September. Most of the production time will be spent doing the final, cleaned-up animation, of which I'm happy to say I've got Dave Smith and Audrey Kare helping me out with. I've got until April, so let's hope I can pull this bad boy off in between homework and what-not...speaking of, as I type this, I'm just about to rush off to an interview at Edgestudio for an assignment. Wish me luck!

What I love most about living in NYC again is that, as lame as this kinda sounds, I feel like I truly have a regular social-life of some kind. I get out on a constant basis, exercising (...sorta), surrounded by good pals and overall staying very productive on everything. There's the whole...money thing, but hopefully some freelance gigs coming up will change that, if they don't run me dry on top of the others stuff I'm doing. Oy. What can ya do.

Stay with me, folks!


Posted by Kirbopher - August 27th, 2010


Less than two weeks 'til I go back to school...

I move back to NYC the weekend of the 4th and have my first class on the 8th of September. I've only got a few classes for the Fall semester, so 2 days during the week of classes and the rest of the time off...of which will be spent doing thesis work. I've just finished going through a re-write of the script, re-did the storyboard and am recording some new dialogue with my actors, Corey Holland and Chris Zito (as well as myself) for the animatic. My next deadline to turn material in is September 10th and I've got plenty to get done within that time frame...

Good news and bad news about NiN10Doh! to the 64th Power. Certain segments and new job opportunities for many of the artists on board the project are making the animation process a bit longer than I had hoped. We're in the middle of doing compiling regardless though, since Richie Zirbes and the crew at the Newgrounds office have come up with a brilliant scheme to have the entire collab be one submission for the site instead of having to slice it up into two parts. The overwhelmingly good response from the people who were at the preview screening let me hope that you guys will hang on for a bit longer.

I'm really hoping to put a cap on the new collab soon because it looks like I'm gonna have one the busiest years of my life as far as work goes. I've cleared my plate with side projects for a good while, but there's a good chance my thesis won't be my only workload. I'm happy to say I've gotten more job offerings in a row in this last month than I ever have, so I may be doing some freelance stuff in conjunction with what I'm already doing. It'll be a doozy, but if it's any help to pay for next semester's tuition, I'll take what I can get. There may be some other BIG opportunities waiting for me next year if I can stay on top, so here's hopin' for that too.

I also wanna start using my blog for discussion on different aspects of making cartoons. I just had an interesting discussion with a few friends regarding the use of backstories in animation and I wanted to try making a post about it, but wanted to gather more info. Stuff like that. Maybe if I can come up with some neat topics I'll try and do some of that in the future.


Posted by Kirbopher - August 17th, 2010


So, I freaking love Canada so much. Seriously.

First off, AnimeEvolution was one of the best conventions I've ever been to. It had absolutely everything I love about these things in surplus, there was no negativity in the air whatsoever. Good friends, really nice fans, talented artists, hilarious actors and other guests, incredibly fun panels. My god. I had some great moments on the panels I went to and was a part of as well. Did a dramatic reading with LittleKuriboh and the gang from TeamFourStar early on Saturday and the +18 panel we did late that same night was also a blast...and I was delightfully surprised that I was actually kinda funny during it, from what I was told (I thought I was gonna be the most boring). There's probably videos of the panels on YouTube if ya look for 'em.

The highlight of the weekend however, was the preview screening for NiN10Doh! to the 64th Power. I could NOT believe my eyes seeing such a gigantic line of people waiting to be let into the panel room where we would be screening it. Despite the fact that we had to re-set up all of the chairs in the room (due to a dance happening prior to the screening in that room), we had to wait for the video projector to be given to us all the way from another building AND we had difficulties setting the damn thing up to work with my laptop...we had a room filled with probably two to three HUNDRED people. I managed to talk for 20 years (finally, that use came in handy) and kept the audience entertained until we were in business. On top of that, it wasn't even full-screen, let alone FINISHED since the animation is still being worked on for several segments of the project...they loved it. They were dyin' and I had a bunch'a people rushing up to myself and Audrey talking about how much they enjoyed it (and my other works)...even signed a couple autographs in the process!

So yeah, I'm really excited for the final version to be released, hopefully by the end of this month. I'm glad everyone who showed up enjoyed it and laughed so hard at our stupid jokes about how funny it is that mushrooms don't make people grow taller in real life. Hurr hurr hurr. There's a distinct possibility of the project having to be split up into two Parts that will be on the front page both at once, since apparently the Newgrounds office's most powerful computer doesn't have the power to withstand all of the drawings in these segments in one Flash file. Props to Richie and the crew for tryin' to pull it off the day before I left. We'll see what happens.

ANYWAY, been spending a couple days after, still in Canada. Got toured around a million places in beautiful Vancouver city, took a billion pictures of said million places. This entire city is so incredibly inspiring. No joke, I've suddenly come up with so many concepts for my animation and game ideas, it feels great. I think I definitely needed this break to get myself prepped up for thesis year. Re-writing my script a bit and shortening the length of my film after some not-so-great feedback on the animatic. Watched some positively influential stuff to help me out, including the Scott Pilgrim Movie, which I totally enjoyed (not more than the comic, but enjoyed incredibly anyhow), also I really liked the animated short...and stuff. Feelin' better than I have all Summer...and this Summer's been pretty damn good.

Still plenty to come. Stay with me, folks.


Posted by Kirbopher - August 3rd, 2010


Last weekend was QUITE a ride.

I haven't been to Otakon in Baltimore, Maryland in about 3 years. It was the first convention I ever went to back in 2005 and I've gone to TONS more ever since then. It was blissful trip down memory lane for me to be back on the Baltimore city streets and trekking around the convention center when I was still in High School. So much has happened since then, the con itself felt both like it had changed and grown, but still held the same sentimental value I always liked about it. Wasn't without its fair share of bullcrap, but ANY convention experience comes packaged with it unless you go completely on your own...and that's no fun! I was in good company, between my friends from SVA who made a killing at Artist Alley, the Yu-Gi-Oh! Abridged gang who made a killing at the Dealer's Room, the crew behind the One Piece Podcast and some of my actor friends, I thought it might be a task to divide up so much time to so many groups of people. But, it ended up being a glorious experience. I laughed my ass off every night with my roommates, had some tasty chow, picked up some free swag, even networked a bit with the three measly business cards I had left. Safe to say it kicked ass.

Con season's almost over, all's left is AnimeEvolution up in Vancouver. I think it's okay to mention here, so I'll announce that the screening for NiN10Doh! to the 64th Power! at AE will be on Saturday night at 8:30 in Panel Room 2. There might be time for a brief Q&A but most of the time will be dedicated to the screening itself. I'll also be at the Yu-Gi-Oh! Abridged Panel, same day and same room, at 11 in the morning. I'm beginning to get back completed segments from the animation team and they're lookin' fantastic, not to mention hilarious. Downside, I'm pretty sure some of the segments will be WIP; at the very least in animatic form with the complete audio, or possible uncolored/yet to be cleaned-up. Either way, we should have the full-length collab to show even if it's not 100% finished. The final version should be put on Newgrounds before August is up.

My time for vacationing is nearly up, with only about a month left before I head back to school. This upcoming Friday, I'll be heading to NYC to hand in the first bits of material for my thesis. My storyboard's done, the character voices are recorded and cut together for timing, the designs have been set and I'm currently working on the rough animatic. Tryin' to stay ahead of the game, since this baby'll end up probably running about 7-8 minutes. It'll take a LOT of hard work, so I'll do my absolute best.

Stay tuned for more!


Posted by Kirbopher - July 20th, 2010


So after 4 years of my life, Go! Go! Parody Rangers comes to a close.

The Feature Movie is all done and brought an ending to the series. I've been surprised, definitely looks like the most polarizing thing I've ever submitted to Newgrounds as far as people's enjoyment or disgust of it goes. I thank all of the people that still managed to get a laugh or two out of it and I appreciate the reviews and criticism left by the people that didn't enjoy it.

I think it's worth stating that the script, voices and overall concept of Part 3 are...well, outdated. The script was written back in 2007 when I hadn't nearly the improvements in writing and animation I have today. I think the original purpose of the Movie was that I wanted to try doing traditional animation for a Feature-Length project and try to improve my ability in the process. That ended up being accomplished, but more because of school as opposed to Parody Rangers. My reasoning for wanting to finish it NOW, 3 years later when clearly it doesn't quite hold up, was because I still genuinely care about these characters and wanted to give them a proper finale. Though the production had its up's and down's behind the scenes, the fact is that I wouldn't know nearly the amount of amazing people I've met the past 4 years were it not for Parody Rangers 1 getting Front Page'd all that time ago, so in that regard I don't regret working on the project.

Since finishing the Rangers Movie became more about closure for my OWN sake more than anything else, I honestly didn't expect really ANYONE to find it funny anymore. I'm glad the people who've followed the series enjoyed it for what it is, but I was also a bit afraid it would make it seem like I was going through a relapse and suddenly losing all of the development of my skills as an Animation Artist. My friends and peers seem to understand it's a product of the past, that only just so happened to be finished NOW due to other things having to take priority over it. As said at the tail end of the Movie, thanks all of you guys for stickin' with me.

Now that it's out of the way, what's next for me is to finish up NiN10Doh! to the 64th Power, which I think will better serve as my temporary goodbye present to Newgrounds. 64 far better reflects not only what -I've- learned about writing and animating the past few years, but the improvements my friends that I've been working on it with have made as well. I hope you'll all look forward to it when it hits the portal.

For a little preview of what's to come, click right here!

Still been doing Thesis Work as well, finished the storyboard and ready to move onto the next stage. Only another month and a half before the final year starts.


Posted by Kirbopher - July 12th, 2010


My public, I must apologize. I've lied to you.

I've made, yep you guessed it, another video game parody. I've been working on it for the past year in secrecy with a whole group of my friends...and y'know what? I'm proud of this thing, no matter how ridiculous it is. I'm also really happy to announce that it'll be shown on a big screen in front of a ton of people at a convention coming up. Here's the official announcement from AnimeEvolution's website:

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"NiN10Doh! to the 64th Power" is the third installment in a series of spoofs on all things Nintendo! The previous two collaborative animations, "NiN10Doh!" and "$00pah NiN10Doh!" have reached wide success online, raking in millions of views and are well-known for their impressive animation quality, stellar voice cast, and out-there comedic style. The collabs are set up in skit-comedy style with various vignettes parodying a collection of Nintendo games, each with a different look and feel based on the talented animation artists that work on them.

The newest collaboration, will feature spoofs of the Mario Sports Series, Metroid, Bomberman, Starfox 64, Punch-Out!, The Legend of Zelda: Majora's Mask, F-Zero and many, many more of Nintendo's beloved video game titles, from the mainstream to the obscure. The voice cast of "To the 64th Power" include special guests LittleKuriboh (Yu-Gi-Oh! Abridged), Kajetokun (Over 9000), HappyHarry (Saturday Morning Watchman) and Matt Mercer (There Will Be Brawl) amongst tons of other hilarious voice actors.

These animations ain't for "Rated E for" everyone, but see for yourself why they've become such a hit and be there at AnimeEvolution for the first look of NiN10Doh! to the 64th Power!
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There ya have it. After its premiere at the con, the full thing will be submitted to Newgrounds for your viewing pleasure. Big thanks to Tom and the NG crew in Philli for being so gracious as to sponsor the team yet again.

Last year, I had a crisis regarding $00pah NiN10Doh! where I became so conflicted as to what I should be doing. Caught between "Ugh, stop doing parodies, they'll never serve any purpose and they make you look like you're completely unoriginal." and "Ugh, stop whining and just make what you want already, don't care about what anyone else says." I eventually chose the latter. Flat out, my animation team and I just plain LIKE to make these cartoons. Just about everyone involved has their own original characters and stories that they continue to work on and eventually bring to fruition, but we also really like video games and it's pure, dumb FUN to make cartoons about 'em. Everyone's working REALLY hard on this and the final product will show, trust me.

So, to avoid "the fun being spoiled" and me even having to THINK about people complaining, I kept the production of NiN10Doh! to the 64th Power a secret. Definitely helps add to the surprise, but also I simply wanted to just...make the damn thing and put it out. You either enjoy it and get a laugh or two, or you don't. The end. That's all I have to say about THAT matter.

However, in a way it all works out. While I won't say, as I did after $00pah NiN10Doh! came out, that "THIS IS THE BE ALL END ALL, MY FINAL VIDEO GAME PARODY EVARRRR", NiN10Doh! 64 and the final part of the Go! Go! Parody Rangers MOVIE are going to HAVE to be my last Newgrounds project for the next year. Reason being, my thesis must take full priority and I do NOT want to work on anything else animation-wise while I'm doing this project. I'm putting 110% of my creative ability into the film for my thesis and don't want to risk anything getting in the way of it.

That said, 64 may end up being the last of the NiN10Doh! collabs for as while, if not completely. All of the team, which I'm honored to have worked with again, have been moving on to bigger and better things, myself included, so we simply may not have the time to DO another one even if the itch comes back. E3 certainly brought some temptations. But who knows, maybe in a couple years and we're all bored, another might surface. In the meantime, anyone going to Vancouver this August for AnimeEvolution, be there for 64's premiere and I'm sure you'll get a kick out of it.


Posted by Kirbopher - June 24th, 2010


So! AnimeNEXT! Totally badass! Yes.

I always enjoy this convention as just a little vacation not so far away, never really percieved it as a big deal compared to some of the larger cons I go to throughout the year. This time however, it was just an all-around AMAZING weekend. As with many cons, however, it was made to be kickass all thanks to the friends that attended. It's much easier to remember what was so cool about this con when I link it to the people who went, so instead of a 3-day report, I'm gonna give some big thanks to the friends I hung with this past weekend.

The MAGFest Crew (Anthony "Kroze" Krestky, Brandon Girkas, Brian Wilson & Dominic Cerquetti) - These guys worked REALLY hard this entire weekend. The Yu-Gi-Oh! Abridged booth they worked at in the Dealer's Room was fantastic looking and they sold out every single t-shirt they had. I roomed with most of these gentlemen for NEXT and they were a pleasure to be around. I helped them out as much as I could with selling stuff at the booth and it looks like it paid off, so keep it up guys!

Martin "LittleKuriboh" Billany - Martin I probably spent THE most time with during NEXT. Some of his close friends, like Alpha and Birde, also joined in and they were great to see. We did a whole bunch'a events together, including a panel for his YouTube smash-hit, two 4-hour long screenings of his videos...even some autographs! All of which, were PACKED. We also did a dramatic reading with a few other friends, plus I sold some of my drawings for the "Leather Pants" music video (Thanks, those who bought 'em!). Martin, you really kicked ass this weekend, thanks for everything!

Karl "Uncle Yo!" Kuster - This guy is HILARIOUS. We had the chance to hang with Karl at AnimeMilwaukee one night and he was incredibly entertaining to us all. At NEXT we really got to bond with him, laughing all the way thanks to his uplifting personality...and jokes about stabbing. Buy his comedy routines on disc, seriously. He also recorded a bunch of us after seeing Toy Story 3, which was the perfect way to end the weekend, then took the train back with me to NYC as we geeked out about various things. You're a riot, dude.

The BigBaldBroadcast Crew (Kyle Hebert & Marc Swint) - Always seen around cons, Kyle's also always a fun guy. Marc, his engineer for the Big Bald Broadcast, is also a hard-worker, a talented actor I work with, and a tremendous friend for constantly getting me out of technical hitches. Kyle invited me and Martin to be on his Big Bald Broadcast recording during one of the panels, which was really cool and we all geeked out about anything from childhood toy collections to favorite cons. Thanks for the opportunity guys!

Tony Oliver - I had met Tony briefly a few times at other conventions, but this time we really got talkin'. After he inadvertedly learned I made Go! Go! Parody Rangers during Kyle's panel, at first I was horrified, but was then overjoyed to hear he liked it! The Producer of the original Mighty Morphin' Power Rangers saw my stupid cartoon from 4 years ago and DIDN'T think it was a giant load of garbage. GASP. Near the end of the con, we traded a bunch'a stories and he told me lots of funny mishaps while working on the show and even the Ivan Ooze Movie. Tony's the bomb.

Dave Lister & Chris Malone - Two talented artists that I had also met briefly at other cons, but again got to really know them this year at NEXT. Dave, in the midst of taking care of his beautiful new baby daughter, threw a badass Pokemon party for one of the panels. I, plus a surprise Michelle Knotz (voice of Jessie and Piplup), were invited on and had a great time, watchin' the games occur, singin' songs and all that jazz. I didn't get to hang with them as long as I had hoped, but they were awesome nonetheless. Thanks guys!

There were plenty of others I was happy to see, including several fans of all the stuff I've been producing for the last several years. It meant a lot to meet people that just flat out enjoy the stuff I do and made the weekend even better than it already was! Hitting the ground running with more work on Parody Rangers, as I may be able to meet the July deadline I set for myself. Still more work to be done at EduWare, too, but nothing to showcase regarding those minigames just yet, as the programmings being handled as we speak. I've got even more conventions to look forward to now, so I'll be sure to buzz about 'em later. Off I go!


Posted by Kirbopher - June 13th, 2010


Summer's only a month in and I'm glad of it!

Even with all the stuff I've been doing, I feel like May might've been a slower start than I would've liked. Now that June's come though, I feel far more productive and busier than ever. Been pulling as many hours at EduWare as I can manage, starting to draw on the train rides there and back every chance I get, working on some animation stuff at least a little bit every day, doing a lot of new voiceover excercises. So much, it feels amazing!

So speaking of EduWare, you guys may finally get the chance to see some of the stuff I've done for them; in a very interesting way too. The project I've been focusing on for them this Summer has been a collection of original mini-games, based after the characters from "The EduGame!" product. I'm doing quite a few at the moment, including but not limited to: "Fall of the Snowflake", "Smiley Seeker", "Beaver Bash" and "Fishbone Frenzy". I'll be kept busy all Summer with these, which is good news for my wallet at the very least. However, these are some fun little games, about as quick and simple as a Mario Party mini-game. The Snowflake one is nearly finished, so once these start getting posted on the EduWare site, I'll throw you guys a link to check 'em out. Granted, you'll have to answer some questions to get the chance to play 'em, but a little educational value never hurt anyone, right?

In the realm of voiceover, I'm happy to announce not only my next gig, but my first Video Game gig of all things! Ayu Sakata, one of the awesome creative minds at Sakevisual Studios, has just released the Murder Mystery Game "Jisei", which went on sale at Oni-con a little while ago. I play Detective Mikolaj Gurski, who's always there to help out the player in their endeavors towards finding the crook who done it! It's available for purchase for PC, Mac & Linux, I highly reccomend it, if anything to support the very talented creators that put it together! The voice cast also includes Micah Solusod ("Soul" on Soul Eater) and Kira Buckland ("Eri" on Aika R-16 Virgin Mission). Check it out! ;]

Enough of these games! Animation now! Rob Kohr's film, "The Lift" is hitting the festival circuit across the US. Rob's launched an official site all about it; I'm honored to be linked on there amongst the credits page! If you guys get any chance to see the finished version of this baby, PLEASE take it. It's a gorgeous cartoon. On my front, still toiling away at the Rangers Movie. Just hit the halfway point now, definitely keeping up with my vow to finish at least one scene per week. Make sure to subscribe to the blog if you want constant updates about it! My other big secret project is also slowly but surely getting done. Once we reach a certain point to where I can say it's essentially finished, I'll make the announcement for it here. If all goes well, it may even be showcased at an upcoming convention!

Speaking of, AnimeNEXT< in Somerset, NJ is fastly approaching! I'm not a special guest at this one, but I'll be doing a few panels throughout that weekend (June 18-20). Martin will be doing a YGO:A Panel, which I'll be on with him along with Kroze, plus Kyle Hebert will be doing a live recording of an episode of the Big Bald Broadcast! Martin and I will be on that as well, along with Tony Oliver and the talented Uncle Yo!. If you're going to AnimeNEXT, be sure to stop and say hi!

Last thing I'll mention is the $5 Commission deal I'm doing on Fiverr.com throughout the month of June: a sketch of a character of your choice, Parody Rangers-style, plus a preview of Parody Rangers: THE MOVIE Part 3's animation! Every little bit helps and I sincerely appreciate all of the support and feedback from you guys. Gotta get back to work already, latah!